Identity-First vs Person-First Language: A Decision Framework
Person-first or identity-first? A practical framework for choosing respectful language, what the research shows, and why individual preference comes first.
Person-first or identity-first? A practical framework for choosing respectful language, what the research shows, and why individual preference comes first.
New accessibility laws are landing across Canada and beyond. Here is what they actually require, and what they get you day to day.
From the OXO peeler to voice assistants, everyday products born from disability now help everyone. A look at the curb-cut effect, and what should be next.
A plain-language, step-by-step guide to the accessibility settings built into Xbox, PlayStation 5, and Nintendo Switch, and where each console still falls short.
Adjustable benches, accessible software, flexible schedules and captions: the STEM accommodations that work in labs, on engineering teams, and in coding workplaces, and the ones that fail.
A clear look at the accessibility features built into each major console in 2026, so players with disabilities know what each one actually supports.
Apple and Google moved AI accessibility processing onto your device in 2026. Here is what was announced, the privacy angle, and what is real now versus later this year, with Canadian framing.
Adaptive gear, accessible guides, and honest advice for hunting and fishing with a physical disability, from blinds and grips to where to go.
A current, Canadian buying guide to console accessibility: the Xbox Adaptive Joystick, PS5 Access controller, Steam Deck settings, and Switch 2, with prices and where to buy.
Voice coding with Talon and Serenade, switch and alternative input, and screen-reader workflows in editors like VS Code, Vim and Emacs: what current developer tools support for programmers with disabilities, and where they still fall short.